It is currently Memorial Day 2018 as I sit and type this update. It’s been exactly three months since the finale of Half-Life 2: Episode 2; a little over a month since we finished our first live-streamed Let’s Play with Dead Space; and two weeks since our last stream/upload in general.
I’ve spent some time thinking about what I want to do with SharkyHatGamer and weighed the pros and cons about returning to produced content as well as diving head-first into an aggressive streaming schedule. I want to make SharkyHatGamer part of something bigger with BroOp Gameplay and our original channel, Done Right Productions, and I know that’s going to take effort with the condition that Youtube is in at the moment.
And I’m ready to put forth that effort again.
We have to get re-monetized, so we need to hit that subscriber count. To get subscribers, we need to show we’re consistent and entertaining enough to be subscribed to.
Now… entertaining with SharkyHatGamer and BroOp Gameplay has been… subjective. I’m a more focused gamer with a quip every now and then rather than someone more vocal and energetic. I know it’ll be hard and I’ll probably only have a niche audience, but that’s not a reason to quit. It’s a challenge meant to be overcome and the rewards for doing so will be so much sweeter.
I have a dream of making SharkyHatGamer and BroOp Gameplay part of something bigger. I want to make it one aspect of a larger creative group. I have begun to do some voice-acting work for two separate projects to get a feel for newer forms of creativity and still write from time-to-time, but would like to eventually finish a novel and get it published. Or at least submit it for publishing, just to say I did – whether or not it is accepted. I believe my other ambitions and projects will need to be set aside for now and my energy focused on the SharkyHatGamer channel. Once that is a sustainable channel, I can open my time to newer things bit-by-bit, piece-by-piece.
BroOp Gameplay can return eventually as its own entity as I had originally imagined, but that will come after Crash Bandicoot is finished on the primary channel. As for what comes next for SharkyHatGamer, I’m not sure, but I will be spending a few days to find out. Live-streams? Maybe. A return to produced content? Perhaps. A balanced mixture of both? Most likely.
Nothing is ever free and success can only come from striving for it. If that means pushing myself to keep a schedule and to get content made on time, then I need to push myself to do that. I can’t succeed if I simply don’t try to.
At the end of the day, we may never reach the full potential of SharkyHatGamer and BroOp Gameplay, but that’s a “may”.
Not trying makes that a certainty.
So, after months of self-doubt and kicking myself when I was already down, I’m SharkyHatGamer… and I’m coming back. See you all again real soon.